mor*_*utt 65 iphone animation uilabel ios
我目前正在创建一个使用自定义View Controller容器的应用程序.屏幕上一次显示多个视图,当点击一个视图时,所选视图控制器将动画显示为全屏.在这样做时,所选视图控制器子视图也会缩放(帧,字体大小等).但是,UILabel的字体属性不可动画导致问题.我尝试过多种解决方案,但都很糟糕.
我尝试过的解决方案是:
到目前为止,一个是最好的解决方案,但我不满意.
我正在寻找其他建议,如果有人有任何或UILabel替代使用[UIView animate ..]平滑动画.
这是一个很好的例子,类似于我想要的UILabel:http: //www.cocoawithlove.com/2010/09/zoomingviewcontroller-to-animate-uiview.html
编辑:此代码有效
// Load View
self.label = [[UILabel alloc] init];
self.label.text = @"TEXT";
self.label.font = [UIFont boldSystemFontOfSize:20.0];
self.label.backgroundColor = [UIColor clearColor];
[self.label sizeToFit];
[self.view addSubview:self.label];
// Animation
self.label.font = [UIFont boldSystemFontOfSize:80.0];
self.label.transform = CGAffineTransformScale(self.label.transform, .25, .25);
[self.label sizeToFit];
[UIView animateWithDuration:1.0 animations:^{
self.label.transform = CGAffineTransformScale(self.label.transform, 4.0, 4.0);
self.label.center = self.view.center;
} completion:^(BOOL finished) {
self.label.font = [UIFont boldSystemFontOfSize:80.0];
self.label.transform = CGAffineTransformScale(self.label.transform, 1.0, 1.0);
[self.label sizeToFit];
}];
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Par*_*shi 58
你可以改变UILabel
动画的大小和字体,如下所示..这里我只是举例说明如何改变UILabel
变换动画的字体.
yourLabel.font = [UIFont boldSystemFontOfSize:35]; // set font size which you want instead of 35
yourLabel.transform = CGAffineTransformScale(yourLabel.transform, 0.35, 0.35);
[UIView animateWithDuration:1.0 animations:^{
yourLabel.transform = CGAffineTransformScale(yourLabel.transform, 5, 5);
}];
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我希望这对你有帮助..
Cha*_*lva 32
Swift 3.0,4.0
UIView.animate(withDuration: 0.5) {
label.transform = CGAffineTransform(scaleX: 1.1, y: 1.1) //Scale label area
}
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mix*_*xel 22
我UILabel
在Swift中创建了扩展.
import UIKit
extension UILabel {
func animate(font: UIFont, duration: TimeInterval) {
// let oldFrame = frame
let labelScale = self.font.pointSize / font.pointSize
self.font = font
let oldTransform = transform
transform = transform.scaledBy(x: labelScale, y: labelScale)
// let newOrigin = frame.origin
// frame.origin = oldFrame.origin // only for left aligned text
// frame.origin = CGPoint(x: oldFrame.origin.x + oldFrame.width - frame.width, y: oldFrame.origin.y) // only for right aligned text
setNeedsUpdateConstraints()
UIView.animate(withDuration: duration) {
//L self.frame.origin = newOrigin
self.transform = oldTransform
self.layoutIfNeeded()
}
}
}
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如果标签文本左对齐或右对齐,则取消注释行.
Yin*_*Qiu 13
您还可以使用具有fontSize作为可动画属性的CATextLayer.
let startFontSize: CGFloat = 20
let endFontSize: CGFloat = 80
let textLayer = CATextLayer()
textLayer.string = "yourText"
textLayer.font = yourLabel.font.fontName as CFTypeRef?
textLayer.fontSize = startFontSize
textLayer.foregroundColor = UIColor.black.cgColor
textLayer.contentsScale = UIScreen.main.scale //for some reason CATextLayer by default only works for 1x screen resolution and needs this line to work properly on 2x, 3x, etc. ...
textLayer.frame = parentView.bounds
parentView.layer.addSublayer(textLayer)
//animation:
let duration: TimeInterval = 1
textLayer.fontSize = endFontSize //because upon completion of the animation CABasicAnimation resets the animated CALayer to its original state (as opposed to changing its properties to the end state of the animation), setting fontSize to endFontSize right BEFORE the animation starts ensures the fontSize doesn't jump back right after the animation.
let fontSizeAnimation = CABasicAnimation(keyPath: "fontSize")
fontSizeAnimation.fromValue = startFontSize
fontSizeAnimation.toValue = endFontSize
fontSizeAnimation.duration = duration
fontSizeAnimation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
textLayer.add(fontSizeAnimation, forKey: nil)
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我在我的项目中使用它:https://github.com/yinanq/AngelListJobs
此动画使字体左上方对齐(与CGAffineTransformScale不同,从中心缩放标签),pro或con,具体取决于您的需要.CATextLayer的一个缺点是CALayers不能使用自动布局约束动画(我碰巧需要并通过制作一个仅包含CATextLayer并动画其约束的UIView来解决它).
我已经为UILabel
动画字体大小更改创建了一个扩展
extension UILabel {
func animate(fontSize: CGFloat, duration: TimeInterval) {
let startTransform = transform
let oldFrame = frame
var newFrame = oldFrame
let scaleRatio = fontSize / font.pointSize
newFrame.size.width *= scaleRatio
newFrame.size.height *= scaleRatio
newFrame.origin.x = oldFrame.origin.x - (newFrame.size.width - oldFrame.size.width) * 0.5
newFrame.origin.y = oldFrame.origin.y - (newFrame.size.height - oldFrame.size.height) * 0.5
frame = newFrame
font = font.withSize(fontSize)
transform = CGAffineTransform.init(scaleX: 1 / scaleRatio, y: 1 / scaleRatio);
layoutIfNeeded()
UIView.animate(withDuration: duration, animations: {
self.transform = startTransform
newFrame = self.frame
}) { (Bool) in
self.frame = newFrame
}
}
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如果要调整动画的方向,请使用以下方法并放置合适的锚点.
迅速
struct LabelAnimateAnchorPoint {
// You can add more suitable archon point for your needs
static let leadingCenterY = CGPoint.init(x: 0, y: 0.5)
static let trailingCenterY = CGPoint.init(x: 1, y: 0.5)
static let centerXCenterY = CGPoint.init(x: 0.5, y: 0.5)
static let leadingTop = CGPoint.init(x: 0, y: 0)
}
extension UILabel {
func animate(fontSize: CGFloat, duration: TimeInterval, animateAnchorPoint: CGPoint) {
let startTransform = transform
let oldFrame = frame
var newFrame = oldFrame
let archorPoint = layer.anchorPoint
let scaleRatio = fontSize / font.pointSize
layer.anchorPoint = animateAnchorPoint
newFrame.size.width *= scaleRatio
newFrame.size.height *= scaleRatio
newFrame.origin.x = oldFrame.origin.x - (newFrame.size.width - oldFrame.size.width) * animateAnchorPoint.x
newFrame.origin.y = oldFrame.origin.y - (newFrame.size.height - oldFrame.size.height) * animateAnchorPoint.y
frame = newFrame
font = font.withSize(fontSize)
transform = CGAffineTransform.init(scaleX: 1 / scaleRatio, y: 1 / scaleRatio);
layoutIfNeeded()
UIView.animate(withDuration: duration, animations: {
self.transform = startTransform
newFrame = self.frame
}) { (Bool) in
self.layer.anchorPoint = archorPoint
self.frame = newFrame
}
}
}
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Objective-C的
// You can add more suitable archon point for your needs
#define kLeadingCenterYAnchorPoint CGPointMake(0.f, .5f)
#define kTrailingCenterYAnchorPoint CGPointMake(1.f, .5f)
#define kCenterXCenterYAnchorPoint CGPointMake(.5f, .5f)
#define kLeadingTopAnchorPoint CGPointMake(0.f, 0.f)
@implementation UILabel (FontSizeAnimating)
- (void)animateWithFontSize:(CGFloat)fontSize duration:(NSTimeInterval)duration animateAnchorPoint:(CGPoint)animateAnchorPoint {
CGAffineTransform startTransform = self.transform;
CGRect oldFrame = self.frame;
__block CGRect newFrame = oldFrame;
CGPoint archorPoint = self.layer.anchorPoint;
CGFloat scaleRatio = fontSize / self.font.pointSize;
self.layer.anchorPoint = animateAnchorPoint;
newFrame.size.width *= scaleRatio;
newFrame.size.height *= scaleRatio;
newFrame.origin.x = oldFrame.origin.x - (newFrame.size.width - oldFrame.size.width) * animateAnchorPoint.x;
newFrame.origin.y = oldFrame.origin.y - (newFrame.size.height - oldFrame.size.height) * animateAnchorPoint.y;
self.frame = newFrame;
self.font = [self.font fontWithSize:fontSize];
self.transform = CGAffineTransformScale(self.transform, 1.f / scaleRatio, 1.f / scaleRatio);
[self layoutIfNeeded];
[UIView animateWithDuration:duration animations:^{
self.transform = startTransform;
newFrame = self.frame;
} completion:^(BOOL finished) {
self.layer.anchorPoint = archorPoint;
self.frame = newFrame;
}];
}
@end
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例如,要将标签字体大小更改为30,持续时间为1,中心和比例更大.只需致电
迅速
YOUR_LABEL.animate(fontSize: 30, duration: 1, animateAnchorPoint: LabelAnimateAnchorPoint.centerXCenterY)
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Objective-C的
[YOUR_LABEL animateWithFontSize:30
duration:1
animateAnchorPoint:kCenterXCenterYAnchorPoint];
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对于那些不寻找转换但实际价值改变的人:
UIView.transition(with: label, duration: 0.25, options: .transitionCrossDissolve, animations: {
self.label.font = UIFont.systemFont(ofSize: 15)
}) { isFinished in }
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Swift 3.0和Swift 4.0
UIView.animate(withDuration: 0.5, delay: 0.1, options: .curveLinear, animations: {
label.transform = label.transform.scaledBy(x:4,y:4) //Change x,y to get your desired effect.
} ) { (completed) in
//Animation Completed
}
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