Ben*_*lon 3 core-graphics avfoundation ios
我用AVCaptureSession拍摄视频.但我想将捕获的图像转换为UIImage.
我在互联网上找到了一些代码:
- (UIImage *) imageFromSampleBuffer:(CMSampleBufferRef) sampleBuffer
{
NSLog(@"imageFromSampleBuffer: called");
// Get a CMSampleBuffer's Core Video image buffer for the media data
CVImageBufferRef imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
// Lock the base address of the pixel buffer
CVPixelBufferLockBaseAddress(imageBuffer, 0);
// Get the number of bytes per row for the pixel buffer
void *baseAddress = CVPixelBufferGetBaseAddress(imageBuffer);
// Get the number of bytes per row for the pixel buffer
size_t bytesPerRow = CVPixelBufferGetBytesPerRow(imageBuffer);
// Get the pixel buffer width and height
size_t width = CVPixelBufferGetWidth(imageBuffer);
size_t height = CVPixelBufferGetHeight(imageBuffer);
// Create a device-dependent RGB color space
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
// Create a bitmap graphics context with the sample buffer data
CGContextRef context = CGBitmapContextCreate(baseAddress, width, height, 8,
bytesPerRow, colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst);
// Create a Quartz image from the pixel data in the bitmap graphics context
CGImageRef quartzImage = CGBitmapContextCreateImage(context);
// Unlock the pixel buffer
CVPixelBufferUnlockBaseAddress(imageBuffer,0);
// Free up the context and color space
CGContextRelease(context);
CGColorSpaceRelease(colorSpace);
// Create an image object from the Quartz image
UIImage *image = [UIImage imageWithCGImage:quartzImage];
// Release the Quartz image
CGImageRelease(quartzImage);
return (image);
}
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但是我遇到了一些错误:
Run Code Online (Sandbox Code Playgroud)Jan 17 17:39:25 iPhone-4-de-XXX ThinkOutsideTheBox[2363] <Error>: CGBitmapContextCreate: invalid data bytes/row: should be at least 2560 for 8 integer bits/component, 3 components, kCGImageAlphaPremultipliedFirst. Jan 17 17:39:25 iPhone-4-de-XXX ThinkOutsideTheBox[2363] <Error>: CGBitmapContextCreateImage: invalid context 0x0 2013-01-17 17:39:25.896 ThinkOutsideTheBox[2363:907] image <UIImage: 0x1d553f00> Jan 17 17:39:25 iPhone-4-de-XXX ThinkOutsideTheBox[2363] <Error>: CGContextDrawImage: invalid context 0x0 Jan 17 17:39:25 iPhone-4-de-XXX ThinkOutsideTheBox[2363] <Error>: CGBitmapContextGetData: invalid context 0x0
编辑:我也使用UIImage获取rgb颜色:
-(void) captureOutput:(AVCaptureOutput*)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection*)connection
{
UIImage* image = [self imageFromSampleBuffer:sampleBuffer];
unsigned char* pixels = [image rgbaPixels];
double totalLuminance = 0.0;
for(int p=0;p<image.size.width*image.size.height*4;p+=4)
{
totalLuminance += pixels[p]*0.299 + pixels[p+1]*0.587 + pixels[p+2]*0.114;
}
totalLuminance /= (image.size.width*image.size.height);
totalLuminance /= 255.0;
NSLog(@"totalLuminance %f",totalLuminance);
}
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您最好的选择是将捕获视频数据输出设置为videoSettings指定所需像素格式的字典,您需要将其设置为CGBitmapContext可以处理的RGB上的某些变体.
该文档包含Core Video可以处理的所有像素格式的列表.CGBitmapContext仅支持其中的一小部分.您在互联网上找到的代码所期望的格式是kCVPixelFormatType_32BGRA,但可能是为Macs编写的 - 在iOS设备上,kCVPixelFormatType_32ARGB(big-endian)可能更快.在设备上尝试它们,并比较帧速率.
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