将 gif 添加到 Jetpack Compose 中

Mic*_*ton 19 android gif kotlin android-jetpack android-jetpack-compose

我想将一张 gif 放入我的应用程序中。我知道如何插入图像资源,但是当我尝试添加 gif 时,它变成了静态图像。

DrawImage(image = +imageResource(R.drawable.gif))
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有没有人尝试过在 Jetpack Compose 中添加 gif,因为很难在网上找到如何添加 gif 文档?

小智 22

这里的大多数答案都已经过时了。从线圈 2.1.0 开始,这是现在的方法

上面霍比的答案的更新版本。

implementation "io.coil-kt:coil-compose:2.1.0"
implementation "io.coil-kt:coil-gif:2.1.0"
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@Composable
fun GifImage(
    modifier: Modifier = Modifier,
) {
    val context = LocalContext.current
    val imageLoader = ImageLoader.Builder(context)
        .components {
            if (SDK_INT >= 28) {
                add(ImageDecoderDecoder.Factory())
            } else {
                add(GifDecoder.Factory())
            }
        }
        .build()
    Image(
        painter = rememberAsyncImagePainter(
            ImageRequest.Builder(context).data(data = R.drawable.YOUR_GIF_HERE).apply(block = {
                size(Size.ORIGINAL)
            }).build(), imageLoader = imageLoader
        ),
        contentDescription = null,
        modifier = modifier.fillMaxWidth(),
    )
}
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kau*_*nge 6

从 Coil 开始,1.3.0Jetpack Compose 版本的 Coil 中添加了对 gif 的支持。因此您可以使用现有的线圈文档来支持 gif 解码。

长话短说

将以下库添加到 gradle:

implementation("io.coil-kt:coil:2.0.0-rc02")
implementation("io.coil-kt:coil-gif:2.0.0-rc02")
implementation("io.coil-kt:coil-compose:2.0.0-rc02")
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Gif设置代码:

implementation("io.coil-kt:coil:2.0.0-rc02")
implementation("io.coil-kt:coil-gif:2.0.0-rc02")
implementation("io.coil-kt:coil-compose:2.0.0-rc02")
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Dan*_*atz 1

我能够0.1.0-dev16使用此代码在 Compose 中显示动画 GIF(取自https://github.com/luca992/coil-composable/blob/master/coil-composable/src/androidMain/kotlin/com/luca992/compose/ image/CoilImage.kt并修改):

import android.graphics.drawable.Animatable
import android.graphics.drawable.Drawable
import android.os.Build.VERSION.SDK_INT
import androidx.annotation.Px
import androidx.compose.foundation.Image
import androidx.compose.runtime.*
import androidx.compose.ui.Modifier
import androidx.compose.ui.WithConstraints
import androidx.compose.ui.geometry.Size.Companion.Zero
import androidx.compose.ui.graphics.ImageAsset
import androidx.compose.ui.graphics.asImageAsset
import androidx.compose.ui.platform.ContextAmbient
import androidx.compose.ui.unit.Constraints.Companion.Infinity
import androidx.core.graphics.drawable.toBitmap
import androidx.ui.tooling.preview.Preview
import coil.ImageLoader
import coil.decode.GifDecoder
import coil.decode.ImageDecoderDecoder
import coil.request.CachePolicy
import coil.request.LoadRequest
import coil.request.LoadRequestBuilder
import coil.size.Scale
import coil.target.Target
import kotlinx.coroutines.*


@Composable
fun CoilImage(
    model: Any,
    modifier : Modifier = Modifier,
    customize: LoadRequestBuilder.() -> Unit = {}
) {
    WithConstraints(modifier) {
        var width =
            if (constraints.maxWidth > Zero.width && constraints.maxWidth < Infinity) {
                constraints.maxWidth
            } else {
                -1
            }

        var height =
            if (constraints.maxHeight > Zero.height && constraints.maxHeight < Infinity) {
                constraints.maxHeight
            } else {
                -1
            }

        //if height xor width not able to be determined, make image a square of the determined dimension
        if (width == -1) width = height
        if (height == -1) height = width

        val image = state<ImageAsset> { ImageAsset(width,height) }
        val context = ContextAmbient.current
        var animationJob : Job? = remember { null }
        onCommit(model) {


            val target = object : Target {
                override fun onStart(placeholder: Drawable?) {
                    placeholder?.apply {
                        animationJob?.cancel()
                        if(height != -1 && width != -1) {
                            animationJob = image.update(this, width, height)
                        } else if (height == -1) {
                            val scaledHeight = intrinsicHeight * (width / intrinsicWidth )
                            animationJob = image.update(this, width, scaledHeight)
                        } else if (width == -1) {
                            val scaledWidth = intrinsicWidth * (height / intrinsicHeight)
                            animationJob = image.update(this, scaledWidth, height)
                        }
                    }
                }

                override fun onSuccess(result: Drawable) {
                    animationJob?.cancel()
                    animationJob = image.update(result)
                }

                override fun onError(error: Drawable?) {
                    error?.run {
                        animationJob?.cancel()
                        animationJob = image.update(error)
                    }
                }
            }



            val loader = ImageLoader.Builder(context)
                .componentRegistry {
                    if (SDK_INT >= 28) {
                        add(ImageDecoderDecoder())
                    } else {
                        add(GifDecoder())
                    }
                }.build()


            val request = LoadRequest.Builder(context)
                .data(model)
                .size(width, height)
                .scale(Scale.FILL)
                .diskCachePolicy(CachePolicy.ENABLED)
                .apply{customize(this)}
                .target(target)

            val requestDisposable = loader.execute(request.build())

            onDispose {
                image.value = ImageAsset(width,height)
                requestDisposable.dispose()
                animationJob?.cancel()
            }
        }
        Image(modifier = modifier, asset = image.value)
    }
}

internal fun MutableState<ImageAsset>.update(drawable: Drawable, @Px width: Int? = null, @Px height: Int? = null) : Job? {
    if (drawable is Animatable) {
        (drawable as Animatable).start()

        return GlobalScope.launch(Dispatchers.Default) {
            while (true) {
                val asset = drawable.toBitmap(
                    width = width ?: drawable.intrinsicWidth,
                    height =  height ?: drawable.intrinsicHeight)
                    .asImageAsset()
                withContext(Dispatchers.Main) {
                    value = asset
                }
                delay(16)
                //1000 ms / 60 fps = 16.666 ms/fps
                //TODO: figure out most efficient way to dispaly a gif
            }
        }
    } else {
        value = drawable.toBitmap(
            width = width ?: drawable.intrinsicWidth,
            height =  height ?: drawable.intrinsicHeight)
            .asImageAsset()
        return null
    }
}
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这取决于线圈:

implementation 'io.coil-kt:coil:0.11.0'
implementation 'io.coil-kt:coil-gif:0.11.0'
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使用方法如下:

setContent {
  CoilImage("https://example.com/image.gif")
}
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