nal*_*ali 13 c# c++ interop vector marshalling
我想从非托管C++传递大约100 - 10,000点到C#.
C++端看起来像这样:
__declspec(dllexport) void detect_targets( char * , int , /* More arguments */ )
{
std::vector<double> id_x_y_z;
// Now what's the best way to pass this vector to C#
}
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现在我的C#端看起来像这样:
using System;
using System.Runtime.InteropServices;
class HelloCpp
{
[DllImport("detector.dll")]
public static unsafe extern void detect_targets( string fn , /* More arguments */ );
static void Main()
{
detect_targets("test.png" , /* More arguments */ );
}
}
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我如何改变我的代码,以便将std :: vector从非托管C++传递给C#?
Mit*_*tch 23
只要托管代码没有调整向量的大小,就可以访问缓冲区并将其作为指针传递给vector.data()
(对于C++ 0x)或&vector[0]
.这导致零拷贝系统.
示例C++ API:
#define EXPORT extern "C" __declspec(dllexport)
typedef intptr_t ItemListHandle;
EXPORT bool GenerateItems(ItemListHandle* hItems, double** itemsFound, int* itemCount)
{
auto items = new std::vector<double>();
for (int i = 0; i < 500; i++)
{
items->push_back((double)i);
}
*hItems = reinterpret_cast<ItemListHandle>(items);
*itemsFound = items->data();
*itemCount = items->size();
return true;
}
EXPORT bool ReleaseItems(ItemListHandle hItems)
{
auto items = reinterpret_cast<std::vector<double>*>(hItems);
delete items;
return true;
}
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呼叫者:
static unsafe void Main()
{
double* items;
int itemsCount;
using (GenerateItemsWrapper(out items, out itemsCount))
{
double sum = 0;
for (int i = 0; i < itemsCount; i++)
{
sum += items[i];
}
Console.WriteLine("Average is: {0}", sum / itemsCount);
}
Console.ReadLine();
}
#region wrapper
[DllImport("Win32Project1", ExactSpelling = true, CallingConvention = CallingConvention.Cdecl)]
static unsafe extern bool GenerateItems(out ItemsSafeHandle itemsHandle,
out double* items, out int itemCount);
[DllImport("Win32Project1", ExactSpelling = true, CallingConvention = CallingConvention.Cdecl)]
static unsafe extern bool ReleaseItems(IntPtr itemsHandle);
static unsafe ItemsSafeHandle GenerateItemsWrapper(out double* items, out int itemsCount)
{
ItemsSafeHandle itemsHandle;
if (!GenerateItems(out itemsHandle, out items, out itemsCount))
{
throw new InvalidOperationException();
}
return itemsHandle;
}
class ItemsSafeHandle : SafeHandleZeroOrMinusOneIsInvalid
{
public ItemsSafeHandle()
: base(true)
{
}
protected override bool ReleaseHandle()
{
return ReleaseItems(handle);
}
}
#endregion
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我使用C++ CLI包装器实现了这一点.C++ CLI是C++ C#interop的三种可能方法之一.另外两种方法是P/Invoke和COM.(我见过一些好人建议使用C++ CLI而不是其他方法)
为了将信息从本机代码编组到托管代码,您需要首先将本机代码包装在C++ CLI托管类中.创建一个新项目以包含本机代码及其C++ CLI包装器.确保/clr
为此项目启用编译器开关.将此项目构建到dll.要使用此库,只需在C#中添加其引用并对其进行调用.如果两个项目都在同一个解决方案中,您可以执行此操作.
以下是我的源文件,用于将std::vector<double>
本机代码编组为C#托管代码的简单程序.
1)Project EntityLib(C++ CLI dll)(带有包装器的本机代码)
文件NativeEntity.h
#pragma once
#include <vector>
class NativeEntity {
private:
std::vector<double> myVec;
public:
NativeEntity();
std::vector<double> GetVec() { return myVec; }
};
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文件NativeEntity.cpp
#include "stdafx.h"
#include "NativeEntity.h"
NativeEntity::NativeEntity() {
myVec = { 33.654, 44.654, 55.654 , 121.54, 1234.453}; // Populate vector your way
}
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File ManagedEntity.h (包装类)
#pragma once
#include "NativeEntity.h"
#include <vector>
namespace EntityLibrary {
using namespace System;
public ref class ManagedEntity {
public:
ManagedEntity();
~ManagedEntity();
array<double> ^GetVec();
private:
NativeEntity* nativeObj; // Our native object is thus being wrapped
};
}
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File ManagedEntity.cpp
#include "stdafx.h"
#include "ManagedEntity.h"
using namespace EntityLibrary;
using namespace System;
ManagedEntity::ManagedEntity() {
nativeObj = new NativeEntity();
}
ManagedEntity::~ManagedEntity() {
delete nativeObj;
}
array<double>^ ManagedEntity::GetVec()
{
std::vector<double> tempVec = nativeObj->GetVec();
const int SIZE = tempVec.size();
array<double> ^tempArr = gcnew array<double> (SIZE);
for (int i = 0; i < SIZE; i++)
{
tempArr[i] = tempVec[i];
}
return tempArr;
}
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2)Project SimpleClient(C#exe)
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using EntityLibrary;
namespace SimpleClient {
class Program {
static void Main(string[] args) {
var entity = new ManagedEntity();
for (int i = 0; i < entity.GetVec().Length; i++ )
Console.WriteLine(entity.GetVec()[i]);
}
}
}
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我可以想到多个选项,但所有选项都包括复制数组的数据.使用[out]参数,您可以尝试:
C++代码
__declspec(dllexport) void __stdcall detect_targets(wchar_t * fn, double **data, long* len)
{
std::vector<double> id_x_y_z = { 1, 2, 3 };
*len = id_x_y_z.size();
auto size = (*len)*sizeof(double);
*data = static_cast<double*>(CoTaskMemAlloc(size));
memcpy(*data, id_x_y_z.data(), size);
}
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C#代码
[DllImport("detector.dll")]
public static extern void detect_targets(
string fn,
[MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 2)] out double[] points,
out int count);
static void Main()
{
int len;
double[] points;
detect_targets("test.png", out points, out len);
}
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