Dra*_*ara 116 javascript binary buffer node.js arraybuffer
如何将NodeJS二进制缓冲区转换为JavaScript ArrayBuffer?
Mar*_*son 116
实例Buffer也是Uint8Array node.js 4.x及更高版本的实例.因此,最有效的解决方案是buf.buffer直接访问该属性,根据/sf/answers/2197598021/.如果你需要转向另一个方向,Buffer构造函数也会获取一个ArrayBufferView参数.
请注意,这不会创建副本,这意味着对任何ArrayBufferView的写入将写入原始Buffer实例.
从Buffer到ArrayBuffer:
function toArrayBuffer(buf) {
var ab = new ArrayBuffer(buf.length);
var view = new Uint8Array(ab);
for (var i = 0; i < buf.length; ++i) {
view[i] = buf[i];
}
return ab;
}
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从ArrayBuffer到Buffer:
function toBuffer(ab) {
var buf = Buffer.alloc(ab.byteLength);
var view = new Uint8Array(ab);
for (var i = 0; i < buf.length; ++i) {
buf[i] = view[i];
}
return buf;
}
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Zac*_*chB 54
缓冲区是Uint8Arrays,所以你只需要访问它的ArrayBuffer.这是O(1):
// node buffer
var b = new Buffer(512);
// ArrayBuffer
var ab = b.buffer.slice(b.byteOffset, b.byteOffset + b.byteLength);
// TypedArray
var ui32 = new Uint32Array(b.buffer, b.byteOffset, b.byteLength / Uint32Array.BYTES_PER_ELEMENT);
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在slice和偏移的东西是需要,因为小缓冲器(<4096个字节,我认为)正使用一个共享ArrayBuffer视图.如果没有它,您最终可能会得到一个包含来自另一个TypedArray的数据的ArrayBuffer.
使用Martin Thomson的答案,该答案在O(n)时间内运行.(另请参阅我对他关于非优化的答案的评论的回复.使用DataView很慢.即使你需要翻转字节,也有更快的方法.)
您可以使用https://www.npmjs.com/package/memcpy向任一方向(Buffer to ArrayBuffer and back).它比这里发布的其他答案更快,并且是一个写得很好的库.节点0.12到iojs 3.x需要ngossen的fork(见这个).
kra*_*g22 49
"从ArrayBuffer到Buffer"可以这样做:
var buffer = Buffer.from( new Uint8Array(ab) );
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Dav*_*oks 25
写一个更快的方法
var arrayBuffer = new Uint8Array(nodeBuffer).buffer;
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但是,对于1024个元素的缓冲区,这似乎比建议的toArrayBuffer函数慢大约4倍.
Fer*_*oss 12
使用以下优秀的npm包:to-arraybuffer.
或者,您可以自己实现它.如果调用了缓冲区buf,请执行以下操作:
buf.buffer.slice(buf.byteOffset, buf.byteOffset + buf.byteLength)
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Buffer仅仅是一个视图用于寻找到的ArrayBuffer.甲Buffer,其实是一个FastBuffer,它extends(继承)Uint8Array,这是一个八位位组单元视图的实际存储器,的("局部存取") ArrayBuffer.
/lib/buffer.js#L65-L73 Node.js 9.4.0
class FastBuffer extends Uint8Array {
constructor(arg1, arg2, arg3) {
super(arg1, arg2, arg3);
}
}
FastBuffer.prototype.constructor = Buffer;
internalBuffer.FastBuffer = FastBuffer;
Buffer.prototype = FastBuffer.prototype;
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ArrayBuffer的大小和视图的大小可能会有所不同.Buffer.from(arrayBuffer[, byteOffset[, length]]).使用Buffer.from(arrayBuffer[, byteOffset[, length]]),您可以创建一个Buffer指定其底层ArrayBuffer和视图的位置和大小.
const test_buffer = Buffer.from(new ArrayBuffer(50), 40, 10);
console.info(test_buffer.buffer.byteLength); // 50; the size of the memory.
console.info(test_buffer.length); // 10; the size of the view.
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FastBuffer内存分配.它根据大小以两种不同的方式分配内存.
ArrayBuffer完全符合所需内存的专用./lib/buffer.js#L306-L320 Node.js 9.4.0
function allocate(size) {
if (size <= 0) {
return new FastBuffer();
}
if (size < (Buffer.poolSize >>> 1)) {
if (size > (poolSize - poolOffset))
createPool();
var b = new FastBuffer(allocPool, poolOffset, size);
poolOffset += size;
alignPool();
return b;
} else {
return createUnsafeBuffer(size);
}
}
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/lib/buffer.js#L98-L100 Node.js 9.4.0
function createUnsafeBuffer(size) {
return new FastBuffer(createUnsafeArrayBuffer(size));
}
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甲存储器池是一个固定大小的预先分配用于保持小尺寸存储块用于存储块Buffer秒.使用它可以将小型内存块紧密地保持在一起,从而防止由小型内存块的单独管理(分配和释放)引起的碎片.
在这种情况下,内存池是ArrayBuffers,默认大小为8 KiB,在中指定Buffer.poolSize.当它为a提供一个小型内存块时Buffer,它会检查最后一个内存池是否有足够的可用内存来处理这个问题.如果是的话,它会创建一个Buffer该"意见"的内存池的给定的部分块,否则,将创建一个新的内存池等.
您可以访问底层ArrayBuffer的Buffer.该Buffer的buffer财产(即从继承Uint8Array)持有它.一个"小" Buffer的buffer属性是ArrayBuffer代表整个内存池.因此,在这种情况下,ArrayBuffer和Buffer大小各不相同.
const zero_sized_buffer = Buffer.allocUnsafe(0);
const small_buffer = Buffer.from([0xC0, 0xFF, 0xEE]);
const big_buffer = Buffer.allocUnsafe(Buffer.poolSize >>> 1);
// A `Buffer`'s `length` property holds the size, in octets, of the view.
// An `ArrayBuffer`'s `byteLength` property holds the size, in octets, of its data.
console.info(zero_sized_buffer.length); /// 0; the view's size.
console.info(zero_sized_buffer.buffer.byteLength); /// 0; the memory..'s size.
console.info(Buffer.poolSize); /// 8192; a memory pool's size.
console.info(small_buffer.length); /// 3; the view's size.
console.info(small_buffer.buffer.byteLength); /// 8192; the memory pool's size.
console.info(Buffer.poolSize); /// 8192; a memory pool's size.
console.info(big_buffer.length); /// 4096; the view's size.
console.info(big_buffer.buffer.byteLength); /// 4096; the memory's size.
console.info(Buffer.poolSize); /// 8192; a memory pool's size.
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An的ArrayBuffer大小是固定的,因此我们需要通过复制零件来提取它.为此,我们使用继承自Buffer的byteOffset属性和length属性Uint8Array,以及制作一部分副本的ArrayBuffer.prototype.slice方法ArrayBuffer.这里的slice()-ing方法灵感来自@ZachB.
const test_buffer = Buffer.from(new ArrayBuffer(10));
const zero_sized_buffer = Buffer.allocUnsafe(0);
const small_buffer = Buffer.from([0xC0, 0xFF, 0xEE]);
const big_buffer = Buffer.allocUnsafe(Buffer.poolSize >>> 1);
function extract_arraybuffer(buf)
{
// You may use the `byteLength` property instead of the `length` one.
return buf.buffer.slice(buf.byteOffset, buf.byteOffset + buf.length);
}
// A copy -
const test_arraybuffer = extract_arraybuffer(test_buffer); // of the memory.
const zero_sized_arraybuffer = extract_arraybuffer(zero_sized_buffer); // of the... void.
const small_arraybuffer = extract_arraybuffer(small_buffer); // of the part of the memory.
const big_arraybuffer = extract_arraybuffer(big_buffer); // of the memory.
console.info(test_arraybuffer.byteLength); // 10
console.info(zero_sized_arraybuffer.byteLength); // 0
console.info(small_arraybuffer.byteLength); // 3
console.info(big_arraybuffer.byteLength); // 4096
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如果您要将结果用作只读,或者可以修改输入Buffer的内容,则可以避免不必要的内存复制.
const test_buffer = Buffer.from(new ArrayBuffer(10));
const zero_sized_buffer = Buffer.allocUnsafe(0);
const small_buffer = Buffer.from([0xC0, 0xFF, 0xEE]);
const big_buffer = Buffer.allocUnsafe(Buffer.poolSize >>> 1);
function obtain_arraybuffer(buf)
{
if(buf.length === buf.buffer.byteLength)
{
return buf.buffer;
} // else:
// You may use the `byteLength` property instead of the `length` one.
return buf.subarray(0, buf.length);
}
// Its underlying `ArrayBuffer`.
const test_arraybuffer = obtain_arraybuffer(test_buffer);
// Just a zero-sized `ArrayBuffer`.
const zero_sized_arraybuffer = obtain_arraybuffer(zero_sized_buffer);
// A copy of the part of the memory.
const small_arraybuffer = obtain_arraybuffer(small_buffer);
// Its underlying `ArrayBuffer`.
const big_arraybuffer = obtain_arraybuffer(big_buffer);
console.info(test_arraybuffer.byteLength); // 10
console.info(zero_sized_arraybuffer.byteLength); // 0
console.info(small_arraybuffer.byteLength); // 3
console.info(big_arraybuffer.byteLength); // 4096
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ABuffer是 aview的ArrayBuffer。ArrayBuffer您可以使用该属性获取内部包装buffer。
这是共享内存,不需要复制。
const arrayBuffer = theBuffer.buffer
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如果您想要其中copy的数据,请Buffer从原始数据Buffer(而不是从包装的 ArrayBuffer)创建另一个数据,然后引用其包装的ArrayBuffer.
const newArrayBuffer = Buffer.from(theBuffer).buffer
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作为参考,从另一个方向,从 anArrayBuffer到 aBuffer
const arrayBuffer = getArrayBuffer()
const sharedBuffer = Buffer.from(arrayBuffer)
const copiedBuffer = Buffer.from(sharedBuffer)
const copiedArrayBuffer = copiedBuffer.buffer
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