Yve*_*omb 16 android parent-child touch-event interception android-view
我决定发布这个问题并回答这个问题的评论:
如何处理子视图中的点击,并触摸父ViewGroups?
我将粘贴评论:
假设我想仅仅为了处理一些孩子而覆盖触摸事件,我可以在这个函数中做些什么让它工作?我的意思是,对于一些孩子来说,它会像往常一样工作,对于一些人来说,父母视图将决定他们是否会接触到触摸事件.
所以问题是这样的:我如何阻止父母onTouchEvent()重写某些子元素onTouchEvent(),同时让它覆盖其他子元素?
Yve*_*omb 28
onTouchEvents()嵌套视图组可由管理boolean onInterceptTouchEvent.默认值为OnInterceptTouchEventfalse.
父母的onTouchEvent孩子在孩子面前被收到.如果OnInterceptTouchEvent返回false,则将链中的motion事件发送到子OnTouchEvent处理程序.如果它返回true,则父级将处理触摸事件.
但是,可能存在这样的情况:我们希望某些子元素管理OnTouchEvents而某些子元素由父视图(或可能是父视图的父元素)管理.
这可以通过多种方式进行管理.
OnInterceptTouchEvent通过实现requestDisallowInterceptTouchEvent来保护子元素免受父元素影响的一种方式.public void requestDisallowInterceptTouchEvent(boolean disallowIntercept)
OnTouchEvent如果元素启用了事件处理程序,则会阻止任何父视图管理此元素.
OnInterceptTouchEvent为false,OnTouchEvent则将评估子元素.如果处理各种触摸事件的子元素中有方法,则禁用的任何相关事件处理程序都会将OnTouchEvent返回给父元素.这个答案:
https://stackoverflow.com/a/13540006/3956566可以很好地显示触摸事件的传播方式:
parent -> child|parent -> child|parent -> child views.
OnInterceptTouchEvent父级返回不同的值.此示例取自ViewGroup中的"管理触摸事件" ,演示了OnTouchEvent在用户滚动时如何拦截子项.
4A.
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
/*
* This method JUST determines whether we want to intercept the motion.
* If we return true, onTouchEvent will be called and we do the actual
* scrolling there.
*/
final int action = MotionEventCompat.getActionMasked(ev);
// Always handle the case of the touch gesture being complete.
if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
// Release the scroll.
mIsScrolling = false;
return false; // Do not intercept touch event, let the child handle it
}
switch (action) {
case MotionEvent.ACTION_MOVE: {
if (mIsScrolling) {
// We're currently scrolling, so yes, intercept the
// touch event!
return true;
}
// If the user has dragged her finger horizontally more than
// the touch slop, start the scroll
// left as an exercise for the reader
final int xDiff = calculateDistanceX(ev);
// Touch slop should be calculated using ViewConfiguration
// constants.
if (xDiff > mTouchSlop) {
// Start scrolling!
mIsScrolling = true;
return true;
}
break;
}
...
}
// In general, we don't want to intercept touch events. They should be
// handled by the child view.
return false;
}
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编辑:回答评论.
这是来自同一链接的一些代码,显示如何在元素周围创建矩形的参数:
4b.
// The hit rectangle for the ImageButton
myButton.getHitRect(delegateArea);
// Extend the touch area of the ImageButton beyond its bounds
// on the right and bottom.
delegateArea.right += 100;
delegateArea.bottom += 100;
// Instantiate a TouchDelegate.
// "delegateArea" is the bounds in local coordinates of
// the containing view to be mapped to the delegate view.
// "myButton" is the child view that should receive motion
// events.
TouchDelegate touchDelegate = new TouchDelegate(delegateArea, myButton);
// Sets the TouchDelegate on the parent view, such that touches
// within the touch delegate bounds are routed to the child.
if (View.class.isInstance(myButton.getParent())) {
((View) myButton.getParent()).setTouchDelegate(touchDelegate);
}
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